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Case Studies

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Studio Kumiho Website

Less about the studio, more about the product

The original Studio Kumiho website lacked engagement 

and failed to highlight the studio's games. I redesigned 

the website to improve the user experience. 

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Daigo Game

Create for existing audience

Creating a low risk, fast to build pivot after analyzing our real audience was different from our target audience. 

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Art of Cricket

Always be mindful of end user's needs

The journey of how Cricket went from pixel art to a fully hand drawn game.

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